ParametricArchitecture

Reactive Miniverse / Studio Friedenberg – Machmouchi

Topic: Reactive Miniverse
Time: June 25 – August 13, 2022
Location: ZOOM hosted by PA
Format: Online
Duration: 6 Sessions
Total Hours: 24 Hours
Workshop Type: Project-based online studio workshop
Registration Deadline: June 24, 2022
Seats Available: 30 Seats
Early Registration: 340 EUR (20% discount for the first 10 seats)
General Registration: 400 EUR
Recordings on-demand: 500 EUR
Organized By: PAACADEMY
Studio: Studio Friedenberg – Machmouchi
Tutor: Andrew Friedenberg + Hamze Machmouchi

Reactive Miniverse:

The Reactive Miniverse studio explores the fundamentals of architectural geometry and how it is implemented in geometries within a game engine to create interactive environments. This playful process aims to develop design and software skills, notably in Unreal Engine and Rhino+GH.

What is Metaverse?

Metaverse is an online virtual world that incorporates augmented reality, virtual reality, 3D holographic avatars, video, and other forms of communication. Users in the metaverse “live” in a digital realm, engaging with one another using avatars and virtual reality technologies. This technology enables people to live parallel lives by adopting unique digitalized avatars. Read more about the Metaverse in our article “Metaverse, The Upcoming Realm of Architects.”

Reactive Miniverse

The Scope of The Studio:

Students will design unique assets for inclusion into the Unreal game engine using Rhinoceros 7 and Grasshopper. This will look at using the Kangaroo plugin to build detailed and efficient models for export using form-finding.

Because of its prominence in recent years with media such as Fortnite and the film industry, Unreal Engine will serve as the “Miniverse” platform. The fusion of architecture and design with this open-world software was unavoidable, and it has gone well beyond visualization. It may be used as a design tool with many stakeholders and a tool for client discussions and an experience environment.

Reactive Miniverse

Program:

Week 1 (June 25):

Studio Intro – 30min
Lecture – Architects and game engines – 30min
Geometry Tutorial – 1hr
Unreal Tutorial – 1hr
Assignment (Environment creation) – 30min


Week 2 (July 2):

Guest Lecture – 1hr
Geometry Tutorial – 1hr
Unreal Tutorial – 1.5hr
Assignment (Geometry exploration) – 30min
Students will have to develop the first iteration of their assets.


Week 3 (July 9):

Tutorial/Lecture – 3hr
Review – 1hr


Week 4 (July 23):

Tutorial/Lecture – 2hr
Review – 2hr


Week 5 (July 30):

Tutorial/Lecture – 2hr
Review – 2hr

Week 6 (August 13): Final Presentation (special guests might join as a jury)

Software

  1. Rhinoceros 7.0. The 90-day trial version can download from the website.
  2. Grasshopper 3D: For Rhino 6 and 7 are embedded. For Rhino 5 and below, you need to download them separately.
  3. Unreal Engine + Blueprints (UX/UI – Unreal Widget UMG)
  4. Blender (for additional modeling)

Important Notes:

  • The Reactive Miniverse studio workshop by PAACADEMY will start on Saturday, June 25, at 18:00 (GMT/UTC).
  • Total sessions: 5 (teaching sessions) + 1 (final presentation)
  • Daily Schedule: 18:00 – 20:00 (GMT/UTC)
  • The entire studio will be recorded, and videos will be available for participants just a day after the class for unlimited time.
  • PAACADEMY will provide a certificate of attendance only for students who deliver a final project.
  • We accept payments in crypto. Please email us for the details: [email protected]
  • The studio has limited seats. Tickets are non-transferable & non-refundable. Please read before you purchase.

Instructors:

Andrew Friedenberg

Andrew Friedenberg is an American architect and computational designer at Heatherwick Studio. He received his bachelor’s degree in architecture from the Architectural Association (AADRL) and has worked on projects ranging from material research to urban design. His passion was combining emerging technology like gaming engines with experiential and spatial design. He worked as a computational designer at Behnisch Architekten, Logitech, and THEVERYMANY.

Hamze Machmouchi

Hamze Machmouchi is an architectural designer and researcher at Zaha Hadid Architects who graduated from the Architectural Association’s Design Research Lab (AADRL). He previously earned a Bachelor of Architecture Magna Cum Laude from Boston Architectural College in the United States. During his time at the Architectural Association, he created a metaverse in which various real-life stakeholders may use assets that can be traded in a marketplace to form a whole neighborhood. From fabrication-aware design to fun configurators, he’s interested in research and transdisciplinary practice potential. He currently works at Zaha Hadid Architects (ZHA) and teaches at the Boston Architectural College.

Topic: Reactive Miniverse
Time: June 25 – August 13, 2022
Location: ZOOM hosted by PA
Format: Online
Duration: 6 Sessions
Total Hours: 24 Hours
Workshop Type: Project-based online studio workshop
Registration Deadline: June 24, 2022
Seats Available: 30 Seats
Early Registration: 340 EUR (20% discount for the first 10 seats)
General Registration: 400 EUR
Recordings on-demand: 500 EUR
Organized By: PAACADEMY
Studio: Studio Friedenberg – Machmouchi
Tutor: Andrew Friedenberg + Hamze Machmouchi

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